
Use Notepad++ to scan through all XML, JS, and HTML files of the sim and look for (>H: or (>L. Check online, if somebody has published H- or L- variable names for MSFS Let AAO collect all possible LVars and HVars and try to construct the required variable name from the tags (that is what the simulator does internally) The only way to get their actual names is the hard way: I'm afraid there is no simple solution to this. But that also means that there is nothing to log or to track - you would have to know the name of the variable before you can track it - which defeats the whole principle. For whatever weird reason that triggers the actual action in the sim.

In MSFS, many controls are operated by accessing the variables that control their animation. Unfortunately, I can't find any instructions for this relatively new plugin on the internet.įSUIPC doesn't log any events because there are none. It would be nice if someone could explain the procedure step by step using one or two examples. How can I find out the event with AAO? I assume that this can be found out via Manage RPN scripts. FSUIPC7 does not issue an Event Id for this. For example, in the TBM there is a switch for the tanks that can be toggled between man and auto. In a StreamDeck profile for AAO, provided by I have seen that it is possible to operate switches in MSFS 2020 whose Event Id cannot be logged by FSUIPC7. I think I could do something similar with the AAO plugin. I have always logged the Event IDs with FSUIPC7 and then entered them in the Flight-Tracker Plugin. At the moment I am using the Flight-Tracker-StreamDeck plugin, with which I am getting along quite well. I have installed the latest AAO version and the AAO StreamDeck plugin.
